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Carbon Garment Processor (Beta) known issues 8 months 1 week ago #537

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Carbon Garment Processor (Beta) known issues:
  1. 1) We recommend you open a Maya session and then load a Garment Processor Scene as the Carbon Plug-in needs to load before the GP starts mapping the deformers. 
  2. 2) In a complex garment setup, if you deactivate a cloth it may crash Maya when you try to simulate. 
  3. 3) After running the vertex colour removal script, do not enable stage 5 colour again as it may crash your scene. You can still reassign details with stage 5, but once removed please DO NOT enable colours again.

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